High above rural Arkansas, I'm jammed in the back of a small four-seat airplane. Andrew Barker pilots the aircraft while Austin Meyer sits beside him. Everything is going great—until the engine suddenly quits at 5,000 feet.
With a quick tap on his iPad, Meyer, creator of the popular flight simulator X-Plane, summons his app Xavion to rescue us.
The program already knows the closest airports that we can successfully glide to. In fact, it’s been tracking our entire flight and plotting a path to them. It also knows what kind of airplane we're flying in (a Van’s Aircraft RV-10), what the weather is like outside (blues skies, gentle wind from the south), and all of the other data it needs relative to heading, airspeed, altitude, and position.
With a quick tap on his iPad, Meyer, creator of the popular flight simulator X-Plane, summons his app Xavion to rescue us.
The program already knows the closest airports that we can successfully glide to. In fact, it’s been tracking our entire flight and plotting a path to them. It also knows what kind of airplane we're flying in (a Van’s Aircraft RV-10), what the weather is like outside (blues skies, gentle wind from the south), and all of the other data it needs relative to heading, airspeed, altitude, and position.
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